Accuracy (ACC): Hand-eye coordination. Contributes to Reaction, ranged attacks, and feats of manual dexterity.
Agility (AGI): Nimbleness and athletic ability. The major determinant of Reaction, Dodge and Speed.
Constitution (CON): Physical makeup and toughness. Contributes to Endurance and determines Body Points.
Looks (LOO): Measure of physical appeal, beauty, and the chance to recognize a character.
Strength (STR): Physical might. Lifting capacity and Base Damage in unarmed attacks. Figures into Speed.
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Charisma (CHA): Magnetic charm, appeal, and persuasiveness. Ability in social situations.
Essence (ESS): A measure of pure being, the connection to the supernatural. Magic weaving ability and defense against magic.
Intellect (INT): Capacity for knowledge. A basis for many skills, but also a role–playing tool (a chance for the smart to act dumb and the dumb to act smart).
Perception (PER): Awareness of the environment through the physical senses, and quick, intuitive cognition. Determines Range of most senses, and figures into Reaction.
Will (WIL): Mental constitution and force of will. Contributes to Endurance, determines Mind Points, and limits the Hero Points that may be spent on actions.
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